2019-03-05

Starcraft II - Serral vs INnoVation - IEM Katowice 2019 - Commentary From a Cast

This is another commentary from one of my favorite Youtube channel, Lowko. You can check the video here
https://www.youtube.com/watch?v=FzjCKHA3Zc0
As the title suggest, this is also a game of Serral. I am a little bias, for I also played Zerg, and he is one of the best player at the moment.

This game is played in Automaton LE, a small map in my opinion. Whenever I played in this map, the game ended in like less than 20 minutes or so, where I just rally my roaches to the enemy's bases and overrun them. One of the time I also got massed ghost where I haven't yet solve the problem.

Enough with my game. In this replay, we could see where INnoVation was dictating the rhythm since the early game where he sniped some of Serral's queens. It may not have been an economic disadvantage, but it surely poke Serral's balance. The game quickly transition into late game scenario with Serral going into double spire to produce his broodlords while simultaneously upgrading his air weapon, while INnoVation scanned the spires and reacted by making ghosts.

The game's army composition went into Serral with mainly broodlords and corruptor, with a couple of infestors, some vipers, and the rest of the army using zerglings and hydras. On INnoVation side, we have mass vikings, mass liberators and ghosts, with marines, marauders, medivacs here and there. 

The dance was crazy, like all normal human being, they have the same set of two eyes, one right and one left hand, two ears. They were also using only one screen. But it seems like they have many screens at a time. When I was a child, I thought if we can atteck them, preferably on the side with mostly workers, our opponent will have to shift their attention toward the base. Right? It is, on Bronze League Heroes level. However, on professional point of view, they would just need some seconds, might be split seconds to handle with the aggression. In this game, with that many spellcasters, they control all of their units at one time.

INnoVation, using his ghosts, constantly using nukes on the southeastern part of the map, to zone Serral's army, because of the slow moving broodlords. There were many nice fungals and snipes all over the battles. Zoning with nukes were also done numerous time by INnoVation. Then, whenever Serral had taken his northwest base, INnoVation just went and burned that base over and over again. Until they have mined out all of the best, but INnoVation get a portion from Serral's part of the map and Serral broke down from the constant pressure after 40 minutes long game.

reference:
1. https://liquipedia.net/starcraft2/INnoVation
2. https://www.intelextrememasters.com/season-13/katowice/starcraft-ll-results/#?matchday=1

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